Bài giảng Web technologies and e-Services - Bài 3, Phần 1: JavaScript - Nguyễn Bình Minh
IT4409: Web Technologies and e-Services
2020-2
JavaScript
Instructor: Dr. Thanh-Chung Dao
Slides by Dr. Binh Minh Nguyen
Department of Information Systems
School of Information and Communication Technology
Hanoi University of Science and Technology
1
Content
Client-side programming with JavaScript
§ scripts vs. programs
ØJavaScript vs. JScript vs. VBScript
Øcommon tasks for client-side scripts
§ JavaScript
Ødata types & expressions
Øcontrol statements
Øfunctions & libraries
Østrings & arrays
ØDate, document, navigator, user-defined classes
2
1
Client-Side Programming
• HTML is good for developing static pages
§ can specify text/image layout, presentation, links, …
§ Web page looks the same each time it is accessed
§ in order to develop interactive/reactive pages, must integrate programming in some form or
another
• client-side programming
§ programs are written in a separate programming (or scripting) language
e.g., JavaScript, JScript, VBScript
§ programs are embedded in the HTML of a Web page, with (HTML) tags to identify the
program component
e.g., <script type="text/javascript"> … </script>
§ the browser executes the program as it loads the page, integrating the dynamic output of
the program with the static content of HTML
§ could also allow the user (client) to input information and process it, might be used to
validate input before it’s submitted to a remote server
3
Scripts vs. Programs
• a scripting language is a simple, interpreted programming language
§ scripts are embedded as plain text, interpreted by application
§ simpler execution model: don't need compiler or development environment
§ saves bandwidth: source code is downloaded, not compiled executable
§ platform-independence: code interpreted by any script-enabled browser
§ but: slower than compiled code, not as powerful/full-featured
JavaScript: the first Web scripting language, developed by Netscape in 1995
syntactic similarities to Java/C++, but simpler, more flexible in some respects,
limited in others
(loose typing, dynamic variables, simple objects)
JScript: Microsoft version of JavaScript, introduced in 1996
same core language, but some browser-specific differences
fortunately, IE, Netscape, Firefox, etc. can (mostly) handle both
JavaScript & JScript
JavaScript 1.5 & JScript 5.0 cores both conform to ECMAScript standard
VBScript: client-side scripting version of Microsoft Visual Basic
4
2
Common Scripting Tasks
• adding dynamic features to Web pages
§ validation of form data (probably the most commonly used application)
§ image rollovers
§ time-sensitive or random page elements
§ handling cookies
• defining programs with Web interfaces
§ utilize buttons, text boxes, clickable images, prompts, etc
• limitations of client-side scripting
§ since script code is embedded in the page, it is viewable to the world
§ for security reasons, scripts are limited in what they can do
e.g., can't access the client's hard drive
§ since they are designed to run on any machine platform, scripts do not contain platform
specific commands
§ script languages are not full-featured
e.g., JavaScript objects are very crude, not good for large project development
5
JavaScript
• JavaScript code can be embedded in a Web page using <script> tags
§ the output of JavaScript code is displayed as if directly entered in HTML
<html>
document.writedisplays text in the page
<!–- CS443 js01.html 16.08.06 -->
text to be displayed can include HTML
tags
<head>
<title>JavaScript Page</title>
</head>
the tags are interpreted by the browser
when the text is displayed
<body>
<script type="text/javascript">
// silly code to demonstrate output
document.write("<p>Hello world!</p>");
document.write(" <p>How are <br/> " +
as in C++/Java, statements end with ;
but a line break might also be interpreted as
the end of a statement (depends upon
browser)
" <i>you</i>?</p> ");
</script>
<p>Here is some static text as well.</p>
JavaScript comments similar to C++/Java
</body>
</html>
//
starts a single line comment
/*…*/enclose multi-line comments
view page
6
3
JavaScript Data Types & Variables
•
JavaScript has only three primitive data types
String : "foo" 'how do you do?'
"I said 'hi'."
""
Number: 12
3.14159
1.5E6
Boolean : true
false
*Find info on Null, Undefined
assignments are as in C++/Java
<html>
<!–- CS443 js02.html 16.08.06 -->
message = "howdy";
pi = 3.14159;
<head>
<title>Data Types and Variables</title>
</head>
variable names are sequences of letters,
digits, and underscores that start with a letter
or an underscore
<body>
<script type="text/javascript">
var x, y;
x= 1024;
variables names are case-sensitive
y=x; x = "foobar";
document.write("<p>x = " + y + "</p>");
document.write("<p>x = " + x + "</p>");
</script>
</body>
</html>
you don't have to declare variables, will be
created the first time used, but it’s better if
you use var statements
var message, pi=3.14159;
view page
variables are loosely typed, can be assigned
different types of values (Danger!)
7
JavaScript Operators & Control Statements
standard C++/Java operators &
control statements are provided
<html>
<!–- CS443 js03.html 08.10.10 -->
<head>
in JavaScript
<title>Folding Puzzle</title>
</head>
• +, -, *, /, %, ++, --, …
• ==, !=, <, >, <=, >=
• &&, ||, !,===,!==
<body>
<script type="text/javascript">
• if , if-else, switch
var distanceToSun = 93.3e6*5280*12;
var thickness = .002;
• while, for, do-while, …
var foldCount = 0;
while (thickness < distanceToSun) {
PUZZLE: Suppose you took a piece
of paper and folded it in half, then in
half again, and so on.
thickness *= 2;
foldCount++;
}
document.write("Number of folds = " +
foldCount);
</script>
</body>
</html>
How many folds before the thickness
of the paper reaches from the earth to
the sun?
view page
*Lots of information is available online
8
4
JavaScript Math Routines
<html>
the built-in Math
object contains
functions and
constants
<!–- CS443 js04.html 08.10.10 -->
<head>
<title>Random Dice Rolls</title>
</head>
Math.sqrt
Math.pow
Math.abs
Math.max
Math.min
Math.floor
Math.ceil
Math.round
<body>
<div style="text-align:center">
<script type="text/javascript">
var roll1 = Math.floor(Math.random()*6) + 1;
var roll2 = Math.floor(Math.random()*6) + 1;
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
roll1 + ".gif‘ alt=‘dice showing ‘ + roll1 />");
document.write(" ");
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
Math.PI
Math.E
roll2 + ".gif‘ alt=‘dice showing ‘ + roll2 />");
</script>
</div>
Math.random
</body>
</html>
function returns a real
number in [0..1)
view page
9
Interactive Pages Using Prompt
crude user interaction can
take place using prompt
<html>
<!-- CS443 js05.html 08.10.10 -->
<head>
1st argument: the prompt
message that appears in the
dialog box
<title>Interactive page</title>
</head>
<body>
<script type="text/javascript">
var userName = prompt("What is your name?", "");
2nd argument: a default value
that will appear in the box (in
case the user enters nothing)
var userAge = prompt("Your age?", "");
var userAge = parseFloat(userAge);
the function returns the value
entered by the user in the
dialog box (a string)
document.write("Hello " + userName + ".")
if (userAge < 18) {
document.write(" Do your parents know " +
"you are online?");
}
else {
if value is a number, must use
parseFloat (or parseInt) to
convert
document.write(" Welcome friend!");
}
</script>
<p>The rest of the page...</p>
</body>
</html>
forms will provide a better
interface for interaction
(later)
view page
10
5
User-Defined Functions
• function definitions are similar to C++/Java, except:
§ no return type for the function (since variables are loosely typed)
§ no variable typing for parameters (since variables are loosely typed)
§ by-value parameter passing only (parameter gets copy of argument)
function isPrime(n)
// Assumes: n > 0
// Returns: true if n is prime, else false
Can limit variable scope to the
function.
{
if (n < 2) {
return false;
}
else if (n == 2) {
return true;
if the first use of a variable is preceded
with var, then that variable is local to
the function
}
else {
for modularity, should make all
variables in a function local
for (var i = 2; i <= Math.sqrt(n); i++) {
if (n % i == 0) {
return false;
}
}
return true;
}
}
11
Function Example
<html>
<!–- CS443 js06.html 16.08.2006 -->
<head>
Function definitions
(usually) go in the
<head> section
<title>Prime Tester</title>
<script type="text/javascript">
function isPrime(n)
// Assumes: n > 0
// Returns: true if n is prime
{
<head> section is
loaded first, so then
the function is
// CODE AS SHOWN ON PREVIOUS SLIDE
}
</script>
</head>
defined before code
in the <body> is
executed (and,
<body>
<script type="text/javascript">
therefore, the
testNum = parseFloat(prompt("Enter a positive integer", "7"));
function can be
used later in the
body of the HTML
document)
if (isPrime(testNum)) {
document.write(testNum + " <b>is</b> a prime number.");
}
else {
document.write(testNum + " <b>is not</b> a prime number.");
}
</script>
</body>
</html>
view page
12
6
<html>
Another
<!–- CS443 js07.html 11.10.2011 -->
<head>
Example
<title> Random Dice Rolls Revisited</title>
<script type="text/javascript">
function randomInt(low, high)
// Assumes: low <= high
// Returns: random integer in range [low..high]
{
recall the dynamic dice
page
return Math.floor(Math.random()*(high-low+1)) + low;
}
</script>
</head>
could define a function for
generating random
numbers in a range, then
use whenever needed
<body>
<div style="text-align: center">
<script type="text/javascript">
roll1 = randomInt(1, 6);
roll2 = randomInt(1, 6);
easier to remember,
promotes reuse
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
roll1 + ".gif'/>");
document.write(" ");
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
roll2 + ".gif'/>");
</script>
</div>
</body>
</html>
view page
13
JavaScript Libraries
• better still: if you define functions that may be useful to many pages, store in a
separate library file and load the library when needed
load a library using the SRC attribute in the SCRIPT tag (put nothing between the beginning
and ending tags)
<script type="text/javascript"
src="random.js">
</script>
14
7
Library Example
<html>
<!–- CS443 js08.html 11.10.2011 -->
<head>
<title> Random Dice Rolls Revisited</title>
<script type="text/javascript"
src="random.js">
</script>
</head>
<body>
<div style="text-align: center">
<script type="text/javascript">
roll1 = randomInt(1, 6);
roll2 = randomInt(1, 6);
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
roll1 + ".gif'/>");
document.write(" ");
document.write("<img src='http://www.csc.liv.ac.uk/"+
"~martin/teaching/CS443/Images/die" +
roll2 + ".gif'/>");
</script>
</div>
</body>
view page
</html>
15
JavaScript Objects
• an object defines a new type (formally, Abstract Data Type)
§ encapsulates data (properties) and operations on that data (methods)
• a String object encapsulates a sequence of characters, enclosed in quotes
properties include
length
: stores the number of characters in the string
methods include
charAt(index)
: returns the character stored at the given index
(as in C++/Java, indices start at 0)
: returns the part of the string between the start
(inclusive) and end (exclusive) indices
substring(start, end)
toUpperCase()
toLowerCase()
: returns copy of string with letters uppercase
: returns copy of string with letters lowercase
to create a string, assign using newor (in this case) just make a direct assignment (new is implicit)
word = new String("foo");
word = "foo";
properties/methods are called exactly as in C++/Java
word.length
word.charAt(0)
16
8
String example: Palindromes
function strip(str)
// Assumes: str is a string
// Returns: str with all but letters removed
suppose we want to
test whether a word
or phrase is a
{
var copy = "";
for (var i = 0; i < str.length; i++) {
if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") ||
palindrome
(str.charAt(i) >= "a" && str.charAt(i) <= "z")) {
copy += str.charAt(i);
noon
Radar
}
}
Madam, I'm Adam.
A man, a plan, a canal:
Panama!
return copy;
}
function isPalindrome(str)
// Assumes: str is a string
// Returns: true if str is a palindrome, else false
must strip non-letters out of the
word or phrase
{
str = strip(str.toUpperCase());
for(var i = 0; i < Math.floor(str.length/2); i++) {
if (str.charAt(i) != str.charAt(str.length-i-1)) {
make all chars uppercase in
order to be case-insensitive
return false;
}
}
finally, traverse and compare
chars from each end
return true;
}
17
<html>
<!–- CS443 js09.html 11.10.2011 -->
<head>
<title>Palindrome Checker</title>
<script type="text/javascript">
function strip(str)
{
// CODE AS SHOWN ON PREVIOUS SLIDE
}
function isPalindrome(str)
{
// CODE AS SHOWN ON PREVIOUS SLIDE
}
</script>
</head>
<body>
<script type="text/javascript">
text = prompt("Enter a word or phrase", "Madam, I'm Adam");
if (isPalindrome(text)) {
document.write("'" + text + "' <b>is</b> a palindrome.");
}
else {
document.write("'" + text + "' <b>is not</b> a palindrome.");
}
</script>
</body>
</html>
view page
18
9
JavaScript Arrays
• arrays store a sequence of items, accessible via an index
since JavaScript is loosely typed, elements do not have to be the same type
§ to create an array, allocate space using new (or can assign directly)
items = new Array(10);
items = new Array();
// allocates space for 10 items
// if no size given, will adjust dynamically
items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []
§ to access an array element, use [](as in C++/Java)
for (i = 0; i < 10; i++) {
items[i] = 0;
// stores 0 at each index
}
§ the lengthproperty stores the number of items in the array
for (i = 0; i < items.length; i++) {
document.write(items[i] + "<br>");
// displays elements
}
19
Array Example
<html>
suppose we want to
simulate dice rolls and
verify even distribution
<!–- CS443 js10.html 11.10.2011 -->
<head>
<title>Dice Statistics</title>
<script type="text/javascript"
dom.js">
</script>
</head>
<body>
keep an array of counters:
initialize each count to 0
<script type="text/javascript">
numRolls = 60000;
each time you roll X,
increment rolls[X]
diceSides = 6;
rolls = new Array(dieSides+1);
for (i = 1; i < rolls.length; i++) {
rolls[i] = 0;
display each counter
}
for(i = 1; i <= numRolls; i++) {
rolls[randomInt(1, dieSides)]++;
}
for (i = 1; i < rolls.length; i++) {
document.write("Number of " + i + "'s = " +
rolls[i] + "<br />");
}
</script>
</body>
</html>
view page
20
10
Arrays (cont.)
• Arrays have predefined methods that allow them to be used as stacks,
queues, or other common programming data structures.
var stack = new Array();
stack.push("blue");
stack.push(12);
// stack is now the array ["blue", 12]
stack.push("green");
var item = stack.pop();
// stack = ["blue", 12, "green"]
// item is now equal to "green"
var q = [1,2,3,4,5,6,7,8,9,10];
item = q.shift(); // item is now equal to 1, remaining
// elements of q move down one position
// in the array, e.g. q[0] equals 2
q.unshift(125); // q is now the array [125,2,3,4,5,6,7,8,9,10]
q.push(244);
// q = [125,2,3,4,5,6,7,8,9,10,244]
21
Date Object
• String & Array are the most commonly used objects in JavaScript
§ other, special purpose objects also exist
• the Date object can be used to access the date and time
§ to create a Date object, use new & supply year/month/day/… as desired
today = new Date();
// sets to current date & time
newYear = new Date(2002,0,1); //sets to Jan 1, 2002 12:00AM
§ methods include:
newYear.getYear()
newYear.getMonth()
can access individual components of a date
newYear.getDay()
newYear.getHours()
newYear.getMinutes()
newYear.getSeconds()
newYear.getMilliseconds()
22
11
Date Example
<html>
<!–- CS443 js11.html 16.08.2006 -->
<head>
<title>Time page</title>
</head>
by default, a date will be displayed in
full, e.g.,
<body>
Time when page was loaded:
<script type="text/javascript">
now = new Date();
Sun Feb 03 22:55:20 GMT-0600
(Central Standard Time) 2002
document.write("<p>" + now + "</p>");
time = "AM";
hours = now.getHours();
if (hours > 12) {
hours -= 12;
time = "PM"
can pull out portions of the date using
the methods and display as desired
here, determine if "AM" or "PM" and
adjust so hour between 1-12
}
else if (hours == 0) {
hours = 12;
10:55:20 PM
}
document.write("<p>" + hours + ":" +
now.getMinutes() + ":" +
now.getSeconds() + " " +
time + "</p>");
</script>
</body>
view page
</html>
23
Another Example
<html>
<!–- CS443 js12.html 12.10.2012 -->
<head>
<title>Time page</title>
</head>
you can add and subtract Dates:
the result is a number of
milliseconds
<body>
<p>Elapsed time in this year:
<script type="text/javascript">
now = new Date();
here, determine the number of
seconds since New Year's day
(note: January is month 0)
newYear = new Date(2012,0,1);
secs = Math.round((now-newYear)/1000);
days = Math.floor(secs / 86400);
secs -= days*86400;
hours = Math.floor(secs / 3600);
secs -= hours*3600;
divide into number of days, hours,
minutes and seconds
minutes = Math.floor(secs / 60);
secs -= minutes*60
document.write(days + " days, " +
hours + " hours, " +
minutes + " minutes, and " +
secs + " seconds.");
</script>
</p>
</body>
view page
</html>
24
12
Document Object
Internet Explorer, Firefox, Opera, etc. allow you to access information about an
HTML document using the document object
<html>
<!–- CS443 js13.html 2.10.2012 -->
document.write(…)
<head>
method that displays text in
<title>Documentation page</title>
</head>
the page
<body>
<table width="100%">
document.URL
<tr>
property that gives the
<td><i>
location of the HTML
<script type="text/javascript">
document
document.write(document.URL);
</script>
</i></td>
<td style="text-align: right;"><i>
<script type="text/javascript">
document.write(document.lastModified);
</script>
document.lastModified
property that gives the date &
time the HTML document was
last changed
</i></td>
</tr>
</table>
</body>
</html>
view page
25
User-Defined Objects
• can define new objects, but the notation can be somewhat awkward
§ simply define a function that serves as a constructor
§ specify data fields & methods using this
§ no data hiding: can't protect data or methods
// CS443
// Die class definition
////////////////////////////////////////////
Die.js
11.10.2011 //
define Diefunction (i.e.,
the object's constructor)
function Die(sides)
{
initialize data fields in the
function, preceded with
"this"
this.numSides = sides;
this.numRolls = 0;
this.roll = roll;
// define a pointer to a function
}
similarly, assign method to
separately defined function
(which uses this to access
data)
function roll()
{
this.numRolls++;
return Math.floor(Math.random()*this.numSides) + 1;
}
26
13
<html>
Object Example
<!–- CS443 js15.html 11.10.2011 -->
<head>
<title>Dice page</title>
<script type="text/javascript"
src="Die.js">
</script>
create a Die object using new
(similar to String and Array)
</head>
here, the argument to Die
initializes numSides for that
particular object
<body>
<script type="text/javascript">
die6 = new Die(6);
die8 = new Die(8);
each Die object has its own
properties (numSides &
numRolls)
roll6 = -1;
roll8 = -2;
// dummy value to start loop
// dummy value to start loop
while (roll6 != roll8) {
roll6 = die6.roll();
roll8 = die8.roll();
Roll(), when called on a
particular Die, accesses its
numSides property and
updates its NumRolls
document.write("6-sided: " + roll6 +
" " +
"8-sided: " + roll8 + "<br />");
}
document.write("<br />Number of rolls: " +
die6.numRolls);
</script>
</body>
</html>
view page
27
JavaScript and HTML validators
•In order to use an HTML validator, and not get error messages from the
JavaScript portions, you must “mark” the JavaScipt sections in a particular
manner. Otherwise the validator will try to interpret the script as HTML code.
•To do this, you can use a markup like the following in your inline code (this
isn’t necessary for scripts stored in external files).
<script type=“text/javascript”>
// <![CDATA[
document.write(“<p>The quick brown fox jumped over the lazy dogs.</p>”);
// **more code here, etc.
// ]]>
</script>
28
14
•Since the (new) XHTML standard is written as an XML application,
validators such as the one from the W3C are actually attempting to
check an XML document for the correct structure.
•The two tags <![CDATA[ and ]]> together form an XML directive,
meaning to interpret the data between them as literal (non-parsed)
“character data”. An XML validator will effectively ignore the data
between these two tags, meaning that any symbols that would result in
an invalid document structure are ignored and do not result in an error
message from the validator.
•Because we are using these tags inside of a JavaScript block, and they
are not JavaScript commands, we precede each of them with a
(JavaScript) comment marker, hence the two forward slashes before
each tag.
29
More to learn…
• Accessing elements on the page using JavaScript functions
• JavaScript and forms
• Events, capturing user input
• The Document Object Model, and manipulating the webpage
30
15
email: chungdt@soict.hust.edu.vn
Q&A
31
16
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